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Black and white game review
Black and white game review












black and white game review

Dialogue options can see players skip over entire panels, while action sequences play out within the confines of the page, too.įor the most part, Liberated is a 2D stealth title. It feels like a continuation of earlier iOS and Android darling Framed, only with less color and more gameplay.Įach frame is wonderfully drawn, and subtitles are impressively legible even on the Switch. Framed as a comic book series, it filters its sci-fi trappings via Frank Miller’s Sin City, all black and white and dripping with noir style. Where Liberated sets itself apart from the rank and file is in its presentation. It’s Urban Dystopia 101, and it feels like that in trying to channel so many influences at once, it loses its own voice in the crowd, aside from some timely reminders that democracy and autocracy are just fractions away from each other. Something as simple as jaywalking can see the heavy-handed police knocking on the door, and the clamor for credits has driven the masses to constant fear and censorship, while others have been pushed into rebellion. In the very near-future world of Liberated, citizens are monitored and awarded Credits through a seemingly impregnable algorithm. If this all sounds familiar, there’s no getting around it – the game undoubtedly takes heavy inspiration from the Wachowski’s first Matrix movie’s Neo when setting up Edwards, while eventually taking cues from the likes of V for Vendetta. Liberated Review: Black and White Stealth, Comic Book Style By day he’s a (mostly) law-abiding citizen and IT professional, but by night, he’s decrypting data, hacking into domains that he shouldn’t be, and stashing stacks of currency in his apartment.

black and white game review black and white game review

Liberated puts players in the black cap of Barry Edwards, a man living a double life.














Black and white game review